Thursday, September 27, 2007
"er..ookayy, first one up." [WotM]
[OOKAY, NEVERMIND, SINCE SOMEHOW BY SOME MAGICAL FORCE, THE PREVIOUS EDIT BY LEO DISAPPARED, I'll TRY to re-construct what he was ATTEMPTING to say. OKKAY, yeap, this was one of his random brain farts WHEN his comp broke down, and he was going completely nucking futs and insanely insane beyong all possiblity of returning to Earth when suddenly he came up with this random thing, to each create a weapon. Our own personalized kinda thing, i cant exactly remember what he said so i'm, just gonna say that it's just a representation of us, in a weapon form. Erm...ookay, that was somewhat wrong, but nevermind. MOVING ON. oh wait, theres nothing to move on to, cause i completely forgot the rest. YEAP, and wait WHAT, what's wrong with creating VEH-HEH-*******-CLES? =) ]Name: Elemental Strike (Main) [Edit]
Type: Bow
Description: Harnesses the power of all the various elements to attack its enemies, eg. Fire, ice, lightning, holy,wind, etcetc. Does not require an arrow to fire. Bow must be allowed to have "warm-up" time to be able fire shots with elemental effect/damage. The longer the "warm-up" time, the more powerful the shots become. During charging, a yellow light surrounds the bow, and two streaks of lightning, from the top and bottom, strikes the two gems embedded at the edges of the bow. The gems then glow a bright green colour, and frost slowly surrounds the bow, and turning into a bright blue colour. A bright fiery glow then emanates from the bow, and it creates an arrow out of the elements.
After "warming-up", shots with elemental effect can be fired. Type of shot fired is based on what the user wants to fire. Up to a combination of 2 elements can be fired at the same time. Combination shots have the effect of both elements, but only partially, as compared to a single elemental-type shot.When charged up to a certain limit, user is able to fire a combination of 5 elements at once [Fire, Ice, Lightning, wind, poison] in one shot; each element-type has 25% effect of the single element-type shot. It is slower as compared to standard firing, but has a greater area of effect.
Precision shot: -
Single-type elemental shot. Elemental effect is only 45% of a standard element-type shot. Shot does 1.5x more Physical damage than standard elemental-type shots, and a 40% chance of getting a critical hit. Precision shots fly faster, reducing velocity-time greatly, but has minimal area of effect.
Energy shot: -
Non-elemental type shot. Bow fires out a burst of energy, does not have any elemental effect, does not do more/less damage to enemies with elemental strengths and weaknesses.
Silencing of spell casting: -
A bright circle of light surrounds opponent; temporarily prevents opponent from using any ranged atks or any special skills that it has. Note: 5% chance of silencing enemy for all shots
User Protection: -Creates a forcefield around user, reducing spell/ranged damage by 35%, Reduces melee damage by 10%.Note: Skill can be activated/deactivated; Once activated, protects user for 30 seconds. Can be deactivated at any time during this period. Cooldown time required for each activation is 65 seconds. Does not need to cooldown if limit of 30 seconds is not crossed.**The bow only recognizes its allies, does not work for/protect any others who use it.If in the possesion of enemies, bow does not respond to their commands, ie. Does not activate.
*Bow can be used with a standard arrow.*All shots have 15% chance of a critical hit except precision shots.*Maximum and minimum limits of the damage, elemental effects, etc. are dependent on level of skill of user.
Secondary:Lightning edge
Sorry, it looks daamn weird, but yea, i typed it what, almost 2 years ago sooo....it's somewhat..yeeeaaaa...a bit...ookay nevermind. UP!